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Blender Works Focus

(As obvious as this is, it might easily be neglected as an option if not written down and listed among all the other possibilities.)


A Blender Works Focus gives the group an in-depth exploration on any of the virtually infinite 3D graphics capabilities and combinations: Terms; tools; modifiers; settings and parameters; etc, etc, etc


By determining future meetings' Blender Works Foci, participants can suggest related tutorials and experiment independently prior to the meeting. Then at the meeting, participants could share their experiences. Who had what troubles? Who knows the answers to those troubles? Who came up with the most creative, least considered use(s) for said foci? ...

Creation date: Oct 12, 2012 12:22pm     Last modified date: Oct 12, 2012 12:24pm   Last visit date: May 19, 2024 11:26pm
4 / 20 posts
Nov 26, 2012  ( 2 posts )  
Philip Modin (philmaker)


In addition to Shift-S I would use Shift-Tab.


I like the idea to have a work focus. The modifier that we explored last time was a wonderful experience. I think modifiers in general are really useful to explore and learn. I know the Array modifier looks to be somewhat simple, but examples like always seem to blow me away.

Multiversal Empires Collaboration Project (jenuvyel)

To elaborate further on the possibilities of a Blender Works Focus:


If a FOCUS IS CHOSEN well in advance for a specific meeting, like 30 days or more, each individual can search for and research related video tutorials and other lesson media online and share their favorite findings in PoorBUG's website community. Just as an example here, let's say the chosen focus is “Proportional editing.” And someone's favorite findings might include: Blender Tutorial - Proportional Editing Mode and Blender Tutorial Beginner - Proportional Edit Tool (these are not my favorites, they're just the first two I found for examples here).


It would be nice if those favorites were also shared well in advance, so everyone could have as much time as possible to EXPERIMENT AND EXPLORE as many of their and everybody else' favorites. If anybody is like me, I stumble quite slowly through even the simplest tutorials.


Then, at the specified meeting...

INDIVIDUALS CAN SHARE their Blender projects that utilize the focus. If you don't have any such projects, hopefully you'll have enough time to materialize your inspirations. Even if you don't have the time, you might still describe your ideas.


THOSE WITH PROBLEMS learning and duplicating techniques in the lesson media, or attempting to incorporate the focus techniques in their inspired projects can pose them to the group for far better odds at resolving them and potentially far better resolutions. If anybody is like me... Ya, ya you've heard that before.


Those that came up with INGENIOUS RESOLUTIONS to their own problems, and they think other might benefit from those discoveries, sharing these insights is also a big interactive step beyond isolated no-questions-ask-or-answered home study.

Oct 12, 2012  ( 2 posts )  
Will Woodhull (will_w)

The Shift-S snap feature would be a fun and quick one to do. I think I would combine it with setting up blender units as real world measures, and making a golden section caliper tool, like Leonardo used to use.

Multiversal Empires Collaboration Project (jenuvyel)

The seemingly simple Snap tool has plagued me with difficulties over the years that I've tried to get it to do what I thought it capable of doing. I think I've forgotten more of what I've taught myself on Snap applications; pitfalls, tricks, limits and such that I have not seen covered in any tutorial. AND, I still experience hangups with it on occasion.


I'm betting, I'm hoping that there are several PorBUG participants that can help my limited understanding snap into gear so it'll start working for me instead of against me. I'll of course be glad to share my hard-earned learning with all who are interested.