To make sure your calendar, event reminders, and other features are always
correct, please tell us your time zone (and other details) using the
drop-down menus below:
Set Date/Time format:
In 12 Hour format the hours will be displayed as 1 through 12 with “a.m.” and “p.m.”
displayed after the time (ex. 1:00p.m.). In 24 hour format the hours will be displayed as 00 through 23 (ex. 13:00).
You can always change your time zone by going to your Account Settings.
Use the dropdown menu to view the events in another time zone. The primary time zone will be displayed in parentheses.
Use the dropdown menu to view the events in another time zone. The primary time zone will be displayed in parentheses.
Visiting Tornado Fist(username: tornadofist)
Create a new Discussion Topic
Tag
Please wait...
Select a Color
Manage Applications
Check the items that you want displayed. Uncheck all to hide the section.
Calendars
Files
Addresses
To Dos
Discussions
Photos
Bookmarks
The “Switch Navigator” button will no longer be available after February 14, 2017.
Please learn more about how to use the new Navigator by clicking this link.
Creation date: Jun 18, 2026 11:59am Last modified date: Jun 18, 2026 11:59am Last visit date: Jul 24, 2026 4:37am
2 / 20 posts Displaying comment thread
Jun 18, 2026 ( 1 post, 1 reply )
6/18/2026
11:59am
Tornado Fist (tornadofist)
Has anyone here worked with a professional team for creating game environments? I'm curious whether outsourcing 3D assets actually helps when you're working on a personal project.
12:02pm
Duncan Ducatti (ducatti)
I was wondering about the same thing while experimenting with a small game-related idea of my own. Since I wanted high-quality environments, I decided to try working with a team that specializes in 3D modeling for games. What surprised me was how collaborative the process turned out to be. It wasn't just a matter of receiving finished assets. There were several stages, including discussing ideas, reviewing work-in-progress versions, making revisions, and refining the details to make sure everything matched the style I had in mind. I became particularly interested in 3D Environment production and decided to test the workflow with Game Art Studio Nasty Rodent. The experience gave me a much better understanding of how professional pipelines work and how much communication goes into achieving a polished result.
Attach this discussion to an event, task, or address
You can attach a link to this discussion to an event in your Calendar, a task in your To Do list or an Address. Check the boxes below for the data you want to
bring into the event’s or task’s description, and then click “Select text to copy” to have the next event or task you create or edit have the discussion text and link.